public interface Banner extends BlockState
| Modifier and Type | Method and Description | 
|---|---|
| void | addPattern(Pattern pattern)Adds a new pattern on top of the existing
 patterns | 
| DyeColor | getBaseColor()Returns the base color for this banner | 
| Pattern | getPattern(int i)Returns the pattern at the specified index | 
| List<Pattern> | getPatterns()Returns a list of patterns on this banner | 
| int | numberOfPatterns()Returns the number of patterns on this
 banner | 
| Pattern | removePattern(int i)Removes the pattern at the specified index | 
| void | setBaseColor(DyeColor color)Sets the base color for this banner | 
| void | setPattern(int i,
          Pattern pattern)Sets the pattern at the specified index | 
| void | setPatterns(List<Pattern> patterns)Sets the patterns used on this banner | 
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, setData, setRawData, setType, setTypeId, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadataDyeColor getBaseColor()
void setBaseColor(DyeColor color)
color - the base colorList<Pattern> getPatterns()
void setPatterns(List<Pattern> patterns)
patterns - the new list of patternsvoid addPattern(Pattern pattern)
pattern - the new pattern to addPattern getPattern(int i)
i - the indexPattern removePattern(int i)
i - the indexvoid setPattern(int i,
              Pattern pattern)
i - the indexpattern - the new patternint numberOfPatterns()
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