public abstract class ValidatingPrompt extends Object implements Prompt
END_OF_CONVERSATION| Constructor and Description | 
|---|
| ValidatingPrompt() | 
| Modifier and Type | Method and Description | 
|---|---|
| Prompt | acceptInput(ConversationContext context,
           String input)Accepts and processes input from the user and validates it. | 
| protected abstract Prompt | acceptValidatedInput(ConversationContext context,
                    String input)Override this method to accept and processes the validated input from
 the user. | 
| boolean | blocksForInput(ConversationContext context)Ensures that the prompt waits for the user to provide input. | 
| protected String | getFailedValidationText(ConversationContext context,
                       String invalidInput)Optionally override this method to display an additional message if the
 user enters an invalid input. | 
| protected abstract boolean | isInputValid(ConversationContext context,
            String input)Override this method to check the validity of the player's input. | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPromptTextpublic Prompt acceptInput(ConversationContext context, String input)
acceptInput in interface Promptcontext - Context information about the conversation.input - The input text from the user.public boolean blocksForInput(ConversationContext context)
blocksForInput in interface Promptcontext - Context information about the conversation.protected abstract boolean isInputValid(ConversationContext context, String input)
context - Context information about the conversation.input - The player's raw console input.protected abstract Prompt acceptValidatedInput(ConversationContext context, String input)
context - Context information about the conversation.input - The validated input text from the user.protected String getFailedValidationText(ConversationContext context, String invalidInput)
context - Context information about the conversation.invalidInput - The invalid input provided by the user.Copyright © 2015. All rights reserved.